November 24, 2020

The Connect conference on Facebook is one of the biggest days of the year for Virtual Reality. But in 2020

The Connect conference on Facebook is one of the biggest days of the year for Virtual Reality. But in 2020, developer Guy Godin was nervous. Christine Godin is the developer of Virtual Desktop, a best-selling VR app that allows access to the desktop computer inside the headset. In 2019, she added a new feature to her Oculus Quest application, which allows mobile headset users to stream VR games from their PC. The feature was popular, but Oculus’ parent company, Facebook, was not happy. The company rolled back the upgrade, saying the quality of the broadcast was not reliable enough for Quest owners. Godin added the feature again as an unofficial, downloadable patch outside the store. But he suspected that Facebook was testing its own streaming feature… …and that in Connect, it would make its version obsolete.

For Godin, it would be the second time that Facebook pulled the rug out from under his virtual desktop. In 2017, Oculus Rift’s bundled headset incorporated the main functions of its application into the Oculus application… …under an icon called “Virtual Desktop”. Godin says the move caused confusion and frustration, as users left comments about a star because they thought it had scammed Oculus. “Every year on Oculus Connect I keep my fingers crossed. I hope they don’t bother me this year and develop the same thing I’ve been working on

The VR broadcast on Connect was not announced on Facebook. But executive John Carmack told the audience that Oculus was deeply interested in adding the feature, citing the fact that “at this very minute, someone is using a wireless VR streaming system and getting value from it. In the Oculus headset, that someone is probably using the Godin application.

“In the headset of Oculus, that someone is probably using the Godin application. They are going to be integrated into your platform,” says Godin. “If they offer something for free, you know, I can’t compete with that. And while his application was secure, Facebook announced a health tracking tool called Oculus Move - which UploadVR quickly compared to the Quest Yur Fit application.

The world of virtual reality is one of the newest and strangest types of computing. But as it has grown from an amateur experiment to a small commercial ecosystem, independent developers are facing a familiar problem: an ecosystem in which powerful platforms compete effectively with their own developers. In the 1990s and 2000s, desktop software companies worried about being “locked out” by Apple or crushed by Microsoft, the computer giants cloning key features or favoring their own competing products. In the last decade, iOS developers complain that in-app purchase fees and arbitrary App Store policies benefit Apple’s own services. And for VR application builders, getting Facebook approval is increasingly important.

Through its subsidiary Oculus, it has become the cornerstone of the VR market. Oculus began the consumer VR boom in 2012 before being acquired in 2014. Today, Oculus Quest is reportedly the best-selling virtual reality helmet, and last week a cheaper successor called Oculus Quest 2 was announced. Facebook says the Quest boosted $100 million in software sales in its first year, a significant figure when a game that exceeds a million is considered a huge success. After years of relying on Apple and Google hardware with its mobile applications, the company is ready to dominate VR.

Through its subsidiary Oculus, it has become the cornerstone of the VR market. Oculus began the consumer VR boom in 2012 before being acquired in 2014. Today, Oculus Quest is reportedly the best-selling virtual reality helmet, and last week a cheaper successor called Oculus Quest 2 was announced. Facebook says the Quest boosted $100 million in software sales in its first year, a significant figure when a game that exceeds a million is considered a huge success. After years of relying on Apple and Google hardware with its mobile applications, the company is ready to dominate VR.

“According to Darshan Shankar, CEO of VR’s social application manufacturer Bigscreen, Facebook is the most motivated to win here. “But it’s hard to compete with Search, because it’s such a good device.

Source: The Verge